• Numerical Derivative
  • The Product Rule
  • The Quotient Rule
  • The Chain Rule
  • Trig Identities
  • Integrals
  • Integrals by Guessing
  • The Sum Rule
  • Parametric Equations
  • The Inverse Function Rule
  • An example of a derivative
  • Plotting functions on the TI-82
  • Solve Function on TI-82
  • Laws of Logarithms
  • Laws of Exponents
    Calculating the Numerical Derivative with a TI-82 Calculator
    Enter the function using Y=
    Use the MATH menu item 8
    nDeriv(function,variable,value,e)
    e is optional and the default value is .001
    For example
    Let
    y = 2x + sin(x)
    y' = 2 + cos(x)

    evaluate at x = .5
    y(0.5) = 2(.5) + sin(0.5) don't forget to use radians (MODE)
    = 1 + .47943
    = 1.47943
    y'(0.5) = 2 + cos(0.5)
    = 2 + .87758
    = 2.87758
    nDeriv(2x + sin(x),x,0.5) = 2.87758 or
    nDeriv(Y1,x,0.5)
    nDeriv(Y1,x,x) to plot
    For example nDeriv(sin(x),x,x) should plot the cosine

    The dy/dx function on the CALC menu just shows the slope of the current graph at the
    cursor location. You can also plot the derivative using
    Y1=nDeriv(sin(x),x,x)

    The SOLVE function (0 on the MATH menu) looks like:
    SOLVE(sin(x)-e^(-x),x,1.,{0,3})
    where 1. is the initial guess and 0,3 is the range
    The result is x=.58853 sin .58853 = .55514 e^(-.58853) = .55514

    The Product Rule

    d(uv) /dx = udv/dx + vdu/dx

    The quotient Rule

    d(u/v) /dx = (vdu/dx - udv/dx)/ v2

    For example:

    f(x) = y = cos(x)/sin(x) or y = cot (x)

    Let u = cos(x) v = sin(x)

    Then calculate

    u' = -sin(x) v' = cos(x)

    then substitute

    y' = (vdu/dx - udv/dx)/ v2

    = (sin(x)(-sin(x)) - cos(x)(cos(x)))/ sin2 (x)

    = -(sin2(x) + cos2 (x))/ sin2 (x)

    = -1/ sin2 (x)

    y'(.5) = -4.35069

    Check the result with nDeriv(tan-1(x),x,.5)

    nDeriv = -4.35070

     

    if you can't remember what gets substracted from what.

    try something easy like

    d(x/1)/dx

    Let u = x and v = 1 then
    du/dx = 1 and dv/dx = 0

    d(x/1)/dx = ((1)(1) - x (0))/ (1)2
    = 1

    This is true, the derivative of x is 1

    The Chain Rule

    dy/dx = (dy/du)(du/dx)
    For example
    y = sin(4x2 + 3x)
    Let
    u = 4x2 + 3x
    du/dx
    = 8x + 3

    y = sin(u)

    dy/du = cos(u)

    dy/dx = (dy/du)(du/dx)

    = (cos(u)) (8x+3)

    = (cos(4x2 + 3x))(8x+3)
    Check with x = 0.35 (any number)
    y' (.35) = (cos(4x2 + 3x))(8x+3)
    = (cos ( 1.5400))(5.800)
    = (.03079)(5.80)
    =.17859
    nDeriv(sin(4x2 + 3x),x,.35) = .17857


    Function Integral
    fnInt(expression,variable,lower,upper,tolerance) or
    fnInt(expression,variable,lower,upper)

    For Example:
    Integrate
    y = 2x + 1 between 2 and 4
    24ò (2x + 1)dx
     
    the integral is x2 + x + c
    between 4 and 2 is
    = (42 + 4 + c) - ( 22 + 2 + c)
    = 20 - 6
    = 14
    fnInt(2x +1,x,2,4) = 14.000

    Integrals by guessing and substitution
    24ò sin33x cos 3x dx

    let u = sin 3x
    then du=3 cos 3x dx
    then substitute

    24ò (1/3)u3du

    = u4/12
    = (1/12)sin4(3x) between 2 and 4 = 0.00640

    The Inverse Function Rule
    dy/dx= 1/(dx/dy)

    The Sum Rule
    d(u+v) = du/dx + dv/dx

    Parametric Equations
    dy/dx = (dy/dt)/(dx/dt)
    learn how to plot these on the TI
    You'll need to know STAT PLOT
    Y-VARS
    Y=
    menu MODE Normal Par

    Trig Identities

    sin2(x) + cos2(x) = 1
    1/sin(x) = csc(x)
    1/cos(x) = sec(x)
    1/tan(x) = tan(x)-1 = cot (x) does not equal tan-1(x)
    cos2(x) = (1 + cos(2x))/2
    sin2(x) = (1 - cos(2x))/2

    sin(A + B) = sinA cos B + cos A sin B
    if A = B
    you end up with
    sin 2A = sin A cos A + cos A sin A
     = sin A cos A + sin A cos A (cumunitive property of multication)
     = 2 sin A cos A ( the double-angle formula)

    cos(A + B) = cos A cos B - sin A sin B
    if A = B
    cos 2A = cos A cos (A) - sin A sin (A)
    = cos2A - sin2A ( the double-angle formula)

    tan (A + B) = sin (A + B)/cos(A + B)
    = (tan A + tan B)/(1 - tan A tan B)


    Laws of Logarithms
    If M and N are positive real numbers and b is a positive number other than 1, then:

  • logbMN = logbM + logbN
  • logbM/N = logbM - logbN
  • logbM = logbN only if M = N
  • logbMk = klogbM for any real number k

    Change of base formula logbC = logaC/logab


  • Laws of Exponents

  • bxby = b(x + y)
  • bx/by = b(x - y)
  • bx = by if x = y
  • (ab)x = axbx
  • (a/b)x = ax/bx and b not equal to 0
  • ax = bx only if a = b and a>0 and b>0, x not equal to 0
  • (bx)y = bxy